4、块进行实现。在开发与实现的同时也讲解了俄罗斯方块这款古老而经典游戏的游戏背景、规则以及相关特性。最终展示了无线网络移动端的游戏开发的基本开发过程和设计思路。关键词:无线网络移动端;JavaME;俄罗斯方块;游戏开发安徽新华学院2015届本科毕业论文(设计)ImplementationofJava MEwirelessnetwork basedon mobileterminal TetrisgameAbstractThissystemisa wirelessnetworkbasedon mobileJava platform ME endofthe T
5、etrisgame,usingJava ME Wireless Toolkit (WTK) developmentkittools toachievetheclassic Tetrisgame on mobileterminal inawirelessnetwork. Tetrisgameis thevastmajorityofpeoplearealreadyfamiliar, willplayalotofpeople don'tknowthe reason, this paper describestheprincipleof thewell-kn
6、own Tetrisgame and howtocarryoutthe operation, atthebeginning ofthemobile wirelessnetwork system inthedevelopmentof several commonlyusedprogramminglanguageand environment forcomparison, theselectionof Java ME WirelessToolkit asthe developmentenvironment and on it wereintroduced
7、. Insystemdesign,accordingto thewirelessnetwork mobileterminal program, startApp pauseApp, destroyAppdevelopmentlifecycle. In designandimplementation, upgrade, therulesofthegame, thedifficulty isdividedinto severalmodules torealize the blockprocessing. Thedesignandthedevelopmen
8、tare explained thisancientandclassic Tetris game backg