扫雷——游戏课程--设计

扫雷——游戏课程--设计

ID:18728803

大小:1.05 MB

页数:35页

时间:2018-09-21

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1、武汉理工大学《C++》课程设计课程设计任务书学生姓名:专业班级:指导教师:工作单位:题目:初始条件:要求完成的主要任务:(包括课程设计工作量及其技术要求,以及说明书撰写等具体要求)时间安排:指导教师签名:年月日系主任(或责任教师)签名:年月日35武汉理工大学《C++》课程设计经典扫雷游戏程序设计目录摘要······································································31、引言································································

2、····41.1课题背景及意义·······················································41.2VisualC++发展概况···················································51.3关于本课题···························································62、游戏的总体分析与设计····················································72.1游戏功能简介··········

3、···············································72.2设计构想·····························································735武汉理工大学《C++》课程设计2.3流程规划·····························································83、扫雷游戏的具体实现过程·················································93.1扫雷游戏模块的实现·············

4、······································93.1.1扫雷游戏主窗体的创建············································93.1.2主界面控制菜单的设计···········································133.2扫雷游戏核心-----布雷算法设计·········································133.3扫雷鼠标事件的处理··················································203.4扫雷

5、其它处理························································273.4.1难度设置菜单消息处理···········································273.4.2背景音乐菜单消息处理···········································2835武汉理工大学《C++》课程设计3.4.3其它处理························································294、扫雷游戏程序的调试与运行···········

6、····································295、扫雷游戏设计总结·······················································316、致谢···································································317、参考文献·······························································32AbstractGameindustrydevelopsbyleapsandboun

7、ds,andithasagreatimpactonthewaypeopleliveandentertainment,gamesprovideconsumerswithavarietyofvirtualspace,sothatconsumerscanenjoythefreefunofthevirtualworld,achievethedreamthatmayneverachieveinreallife,andsatisfythepsychologicalandspiritualneedsconsumer.

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